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	<title>Comments on: Before this goes *boom* &#8230;</title>
	<atom:link href="http://frostbolt.com/2005/11/22/before-this-goes-boom/feed/" rel="self" type="application/rss+xml" />
	<link>http://frostbolt.com/2005/11/22/before-this-goes-boom/</link>
	<description>Rawr</description>
	<pubDate>Fri, 21 Nov 2008 05:42:37 +0000</pubDate>
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		<title>By: Boji</title>
		<link>http://frostbolt.com/2005/11/22/before-this-goes-boom/#comment-1976</link>
		<dc:creator>Boji</dc:creator>
		<pubDate>Sun, 04 Dec 2005 21:23:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.frostbolt.com/?p=225#comment-1976</guid>
		<description>good to hear!</description>
		<content:encoded><![CDATA[<p>good to hear!</p>
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		<title>By: Vallren</title>
		<link>http://frostbolt.com/2005/11/22/before-this-goes-boom/#comment-1974</link>
		<dc:creator>Vallren</dc:creator>
		<pubDate>Wed, 23 Nov 2005 16:32:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.frostbolt.com/?p=225#comment-1974</guid>
		<description>Myself being a mage and knowing pretty much every aspect of every class (I always say knowing your enemy is a major part to killing him ^ ^) Druids are just that. They are meant to heal and heal over time, which they do very well with. They outdo priests in heals over time and almost equal priests if not bypass them in heals. Really though, they gave the shapeshifts to druids for ADAPTABILITY. Tank suddenly goes down? You can switch to bear and buy the group ALOT more time. Scout mission or farming with rogues? You got stealth to tag along, which is also useful in PvP for hanging back and waiting for that lovely mage at 10% hp to fall back. (It's annoying &#62;.&#62; lol) Personally I see no reason for Druids to complain. They can adapt to any situation and if they are outmatched, they are the masters of escape (Even moreso than Rogues.). Why do I say this? You can break any snare/root with shapeshift.

The shapeshifting is meant to be there purely for the reason of emergency situations or to get adapt to a situation a normal healer could not. They are not meant for you to become a warrior or a rogue. That's just my personal view on it.

So to the "bloggist", here is a tip on the Magmadar Fight. Niether him nor his hounds use any magic that fight other than the occasional pyroblast. Your two offtanks that are hititng the hounds should have AMPLIFY MAGIC on them, since the hounds cast no spells. It REALLY helps the healers conserve mana.

Just my two cents ^ ^.</description>
		<content:encoded><![CDATA[<p>Myself being a mage and knowing pretty much every aspect of every class (I always say knowing your enemy is a major part to killing him ^ ^) Druids are just that. They are meant to heal and heal over time, which they do very well with. They outdo priests in heals over time and almost equal priests if not bypass them in heals. Really though, they gave the shapeshifts to druids for ADAPTABILITY. Tank suddenly goes down? You can switch to bear and buy the group ALOT more time. Scout mission or farming with rogues? You got stealth to tag along, which is also useful in PvP for hanging back and waiting for that lovely mage at 10% hp to fall back. (It&#8217;s annoying &gt;.&gt; lol) Personally I see no reason for Druids to complain. They can adapt to any situation and if they are outmatched, they are the masters of escape (Even moreso than Rogues.). Why do I say this? You can break any snare/root with shapeshift.</p>
<p>The shapeshifting is meant to be there purely for the reason of emergency situations or to get adapt to a situation a normal healer could not. They are not meant for you to become a warrior or a rogue. That&#8217;s just my personal view on it.</p>
<p>So to the &#8220;bloggist&#8221;, here is a tip on the Magmadar Fight. Niether him nor his hounds use any magic that fight other than the occasional pyroblast. Your two offtanks that are hititng the hounds should have AMPLIFY MAGIC on them, since the hounds cast no spells. It REALLY helps the healers conserve mana.</p>
<p>Just my two cents ^ ^.</p>
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